

This meant that interface elements from the different versions had to match each other for a seamless effect. One of the goals for the team was to make it easy for players to switch between HD and SD at the press of a button. One of Blizzard’s priorities is to always look for ways to iterate and improve the entertainment experiences we create for our players. “We just wanted to see if the community liked this quality of life change or not,” Rob Gallerani said. Blizzard Entertainment JThe journey to resurrecting Diablo® II as the modern incarnation releasing this September has been a challenging and rewarding endeavor. The team didn’t want to make the remaster any easier to play but wanted the game to be more accessible. In terms of the gameplay, Blizzard and Vicarious Visions turned their look at already existing modifications to Diablo 2. Bringing in extra details and design elements makes everything feel more immersive and believable. The other 30 percent is where the creative team pushed for a more modern, contemporary look to the art. As a result, 70 percent of visuals remained classic, including the silhouette reads, the colors, and the posing. While working on the game’s assets, the authors of Resurrected emphasized a so-called 70/30 visual guide to maintain the iconic shapes and the things that make the original game special. Related: Diablo 2 Resurrected: 10 Changes And Updates To Be Excited For
